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  • SKCOA II and a half

    The lobby, the championships, the point system... You have a question? A suggestion? You want to organize something? come and talk here!

    Re: SKCOA II and a half

    Postby SelphieSelfie » Fri Mar 09, 2018 10:41 am

    my GMT + 8

    Elemental, SW~, Combo+, Lv2-4, Random Limits
    Last edited by SelphieSelfie on Mon Mar 19, 2018 1:28 am, edited 1 time in total.
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    Re: SKCOA II and a half

    Postby emilymerion » Fri Mar 09, 2018 4:50 pm

    emilymerion
    GMT +1
    :D


    4 level 4, 1 level A - Same, Plus, Elemental
    Last edited by emilymerion on Fri Mar 16, 2018 12:26 pm, edited 1 time in total.
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    Re: SKCOA II and a half

    Postby Xardas » Sun Mar 11, 2018 1:45 am

    I'm interested
    GMT +1

    Rules: Random deck, elemental, same, plus, same wall 7
    4 lv8 1 lv9

    But don't forget: DST starts on March 25 in the EU, so you'll have to change it to UTC +2 for us "Euros" like emily, Ulty, Bus or me.
    Last edited by Xardas on Mon Mar 19, 2018 1:20 am, edited 1 time in total.
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    Re: SKCOA II and a half

    Postby Saintsy » Sun Mar 11, 2018 2:56 pm

    Xardas wrote:But don't forget: DST starts on March 25 in the EU, so you'll have to change it to UTC +2 for us "Euros" like emily, Ulty, Bus or me.


    Ah right, shouldn't make much of a difference seeing as the bulk are +1 lol. Most of us know what times we're usually on anyway.

    If we can get a couple more, ill sort it out during the week, ready for the weekend.
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    Re: SKCOA II and a half

    Postby Saintsy » Fri Mar 16, 2018 12:44 am

    Sorry for the delay, been a hectic week.

    How this will work is 2 rounds. Player A's rules (First to 5 wins) then Player B's Rules (First to 5 wins).
    Winner is whoever has the most wins afterwards. Draw is settled by a Random limit DM (Simple).

    Being said, can everyone edit their GMT post to include their preferred rule-set so I can edit my post. Once a rule-set is posted, there's no changing it throughout the champ.


    Also, if you wanted to donate prizes, get them to me asap so I can sort that part out aswell. If you rarely see me, give them to Ulti or bus since they usually know when to catch me online lol.
    Holding out for 1 more player, otherwise ill find a way to make it work with 9 haha.
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    Re: SKCOA II and a half

    Postby Xardas » Mon Mar 19, 2018 1:22 am

    Just a suggestion/small poll

    imho, every game should have the unique rule - because on random deck, players with dupes will be punished mostly, and without random deck, players without dupes will have a disadvantage.

    What do you guys think?
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    Re: SKCOA II and a half

    Postby pokemon master » Mon Mar 19, 2018 2:24 am

    i have given this one a lot of thought actually, so i hope everyone appreciates it lol

    lvl 6
    Loser-winner
    random deck
    same wall 8
    combo+
    may the odds ever be in your favor :)

    edit: yea 2 rounds
    edit of an edit: ignore the 1st edit :lol:
    Last edited by pokemon master on Sun Mar 25, 2018 6:12 pm, edited 2 times in total.
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    Re: SKCOA II and a half

    Postby gahagafaga » Mon Mar 19, 2018 11:36 am

    You forgot to mention 2 rounds pika (or at least I hope you did :P). With l/w that is a MUST.
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    Re: SKCOA II and a half

    Postby Saintsy » Mon Mar 19, 2018 12:04 pm

    Fcking love that ruleset haha!
    But I do agree with bus, however The option to challenge with rounds has been removed (Only for champs).

    Still a fun ruleset to play, and since they're Pika's rules, he has to challenge so he'll have to start most games so jokes on him lol


    Also Alej (Or anyone that communicates with him outside of ttfo), post your rules so we can get a move on.
    If you're not going to check in actively, why bother signing up lol.
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    Re: SKCOA II and a half

    Postby Ultima Weapon IX » Mon Mar 19, 2018 1:24 pm

    I agree with Xardas, sometimes have a double can be good but usually not..

    Holy shit Pika, you're sick, i hate you lol

    Interesting rules, Bus.. i'll want to see you without the luck of random deck now :twisted:

    i would have wanted to put open and deatchmatch in my ruleset, but after i thought that would be problematic for endless matches since we have different timezones and it's hard to catch the aussies :?

    i've contacted alejita for the rules, don't worry little badass pupu
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